Intel Arc graphics driver 30.0.101.3259

After made the graphics drivers 31.0.101.3222 and 31.0.101.2111 available, it’s now the turn of the 30.0.101.3259 for Windows 10 and Windows 11 and it brings a variety of improvements for games. This is currently marked as beta.

This driver is for the 12th generation Intel CPUs (Alder Lake) and Intel Arc graphics. Interestingly, Windows 11 22H2 is not mentioned here, as in the stable driver.

  • In Tom Clancy’s Rainbow Six Siege (DX11), texture distortion can occur on the Emerald Plains map when Ultra settings are enabled in the game. A workaround is to select the Vulkan API in the game settings.
  • In Battlefield V (DX11), lighting errors can occur with certain light sources such as spotlights or campfires.
  • In F1 22 (DX12), the application may crash or hang if the quality settings are set to “High” or higher and Ambient Occlusion is set to ‘AMD FidelityFX CACAO’. A workaround is to disable or change this option on the game settings page.
  • Halo Infinite (DX12) Lighting may appear blurry or overexposed in multiplayer game menus.
  • Call of Duty: Black Ops Cold War (DX12) may cause the application to crash during gameplay.
  • Call of Duty: (DX12) may exhibit flickering shadow distortions on character models in the menu.
  • Forza Horizon 5 (DX12) may experience block errors when drifting with MSAA x4 enabled.
  • Dying Light 2: Stay Human (DX12) may experience lighting errors on certain building surfaces.
  • Minecraft Bedrock (DX11) may display a black screen after the initial loading screen.

Open issues are also listed (as always).

  • Shadow of the Tomb Raider (DX12) can cause the app to crash when Ray Traced Shadow Quality is set to High. A workaround is to switch to the Medium or OFF setting.
  • When playing HDR videos and switching to full screen mode, the app may crash.
  • Call of Duty: Vanguard (DX12), Tom Clancy’s Ghost Recon Breakpoint (DX11), Strange Brigade (DX12), and Forza Horizon 5 (DX12) may experience texture distortion during gameplay.
  • Gears 5 (DX12) may experience an application crash, system crash, or TDR during gameplay.
  • Some third-party camera applications may experience video corruption when the captured video is played back in the
    Fullscreen
  • Sniper Elite 5 may cause the application to crash on some hybrid graphics system configurations if the Windows® “Graphics Performance Setting” option for the application is not set to “High Performance”.
  • Map textures may not load or load as blank areas when playing CrossFire.
  • Some objects and textures in Halo Infinite (DX12) may appear black and not load.

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