Hotfixes Season 4 adjustments for ID changes.

The Blizzard developers want to improve the balance in the Mythic-Plus dungeons and raid challenges of – Season 4 in WoW: Shadowlands with the upcoming ID change. They already laid the groundwork for this. But there were also hotfixes that are already active today, August 16, 2022.

The fourth – Season of WoW: Shadowlands has been running for a little while and obviously the Blizzard developers have identified a high need for adjustments. What will change in detail on Wednesday, August 17, 2022, but already reveal the patch notes of the hotfixes of August 16, 2022, but there were also bug fixes that are already active today, Tuesday.

These hotfixes are active on August 16, 2022

  • Affix Shrouded: Nightmare clouds now disappear faster when a Nathrezim infiltrator is caught.
  • Iron Docks: Fixed an issue where certain enemy types could not cast abilities at certain points in their encounter area.
  • Lower Karazhan: Fixed a bug where the Dancing Rune Weapon of Blood Death Knights could be damaged by Boiling Blood Opponents could meet on other levels.
  • Upper Karazhan: The shadow damage of Shadow damage from Viz’aduum the Observer deals 150 percent more damage, but travel time has been reduced by 100 percent and radius has been reduced from six to four meters.

This changes to the ID change – Highlights

  • In the heroic and mythical versions of the Fateful Raids the health of all enemies is reduced by 5%.
  • In the Iron Docks several attacks have been weakened, Raging Grudge Hoof has 15% less health, and the Storm Slasher is now only used by Grom’kar foot soldiers.
  • Most of the changes end up in the Lower and Upper version of Karazhan. Most importantly, the damage of various abilities is reduced. Skeleton gatekeepers lose 25 percent of their health points. The instant spells Dent Armor and Always firmly druff now have a casting time of 1.5 seconds. And the Wrathwatchers’ Flamebringers no longer use the ability Slide.
  • The following WoD-era trinkets are buffed: Enforcer stun grenade, Meat hook of the meat shredder and Kihra’s adrenaline shot.

WoW: Hotfixes from 16 August 2022 – Patch Notes

Dungeons and Raids

  • Fated Raids
    • [With realm restarts] Enemy health reduced by 5% in Fated Heroic and Fated Mythic difficulties.
      • Developers’ note: We feel this health reduction will smooth over some of the roughest edges in the raid without devaluing the experience.
  • Mythic+
    • Affixes
      • Shrouded
        • Nightmare Clouds will now despawn more quickly when Nathrezim Infiltrators are captured.
    • Grimrail Depot
      • [With realm restarts] Grimrail Technician’s 50,000 Volts cast time increased to 3.5 seconds (was 2.5 seconds).
    • Iron Docks
      • [With realm restarts] Charging Slash is now only cast by Grom’kar Footsoldiers.
      • [With realm restarts] Grom’kar Footsoldier’s Charging Slash damage reduced by 35%.
      • [With realm restarts] Ogron Laborer’s Thundering Stomp damage reduced by 25%.
      • [With realm restarts] Thunderlord Wrangler’s Throw damage is now reduced by armor.
      • [With realm restarts] Rampaging Clefthoof’s health reduced by 15%.
      • Grimrail Enforcers
        • Resolved an issue where the enemies would fail to cast abilities in specific locations within their encounter area.
    • Return to Karazhan: Lower
      • [With realm restarts] Warden’s Volatile Charge damage reduced by 40%.
      • [With realm restarts] Skeletal Usher’s Flashlight damage reduced by 20%.
      • [With realm restarts] Skeletal Usher’s health reduced by 25%.
      • [With realm restarts] Spectral Patron’s Uppercut damage reduced by 20%.
      • [With realm restarts] Phantom Crew’s Hammer Down now has a 1.5 second cast time (was instant) and increases damage taken by 25% (was 50%).
      • Resolved an issue that caused Blood Death Knight’s Dancing Rune Weapon to strike unintended targets with Blood Boil through floors.
      • The Opera Hall: Beautiful Beast
        • [With realm restarts] Coggleston’s Dent Armor now has a 1.5 second cast time (was instant).
        • [With realm restarts] Silver Fork’s Bloody Jab initial damage reduced by 20%.
      • Maiden of Virtue
        • [With realm restarts] Holy Bulwark absorb reduced by 10%.
      • Attumen the Huntsman
        • [With realm restarts] Intangible Presence damage reduced by 50%.
    • Return to Karazhan: Upper
      • [With realm restarts] Wrathguard Flamebringer’s Cleave and Strike damage reduced by 20%.
      • [With realm restarts] Wrathguard Flamebringer will no longer cast Slide.
      • Shade of Medivh
        • [With realm restarts] Guardian’s Image’s Shimmer damage reduced by 25%.
      • Mana Devourer
        • [With realm restarts] Energy Discharge damage reduced by 30%.
      • Viz’aduum the Watcher
        • Shadow Phlegm damage increased by 150%, travel speed reduced by 100%, and radius reduced to 4 yards (was 6 yards).
    • Tazavesh: Soleah’s Gambit
      • [With realm restarts] Invigorating Fish Stick cast time increased to 2 seconds (was 1.5 seconds).

Items and Rewards

  • [With realm restarts] Enforcer’s Stun Grenade Versatility increased by 96%.
  • [With realm restarts] Fleshrender’s Meathook Intellect increased by 17%.
  • [With realm restarts] Kihra’s Adrenaline Injector Agility increased by 17%.


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