Games Call of Duty-WWII

MAININFO

: WWII is a 2017 first-person shooter game developed by Sledgehammer and published by Activision.
It was released worldwide on November 3, 2017 for Microsoft Windows, PlayStation 4 and Xbox One. It is the fourteenth main installment in the Call of Duty series and the first title in the series to be set primarily during World War II since Call of Duty: World at War in 2008.

The game’s campaign is set in the European theatre and is centered around a squad in the 1st Infantry Division following their battles on the Western Front and set mainly in the historical events of Operation Overlord. The player controls Ronald “Red” Daniels, who has squadmates who can supply the player with extra ammunition, health, or grenades as well as a targeted grenade and target spotting; none of these are automatically replenished in the campaign. The multiplayer mode features map locations not seen in the campaign. The mode also features the new Divisions system, replacing the create-a-class system that previous games in the series used. A social hub, Headquarters, was also implemented into the game, allowing for players to interact with each other.

Sledgehammer Games were interested in bringing the series back to World War II after developing their previous title, Call of Duty: Advanced Warfare (2014), which featured advanced movements and futuristic warfare technology.

Information

Studio head Michael Condrey stated that he was unsure if a World War II game would feel right after creating a futuristic title like Advanced Warfare, but the developers ultimately decided to create a game in this time period. They also chose to include atrocities and Nazi concentration camps in the campaign mode to deliver an authentic war story.

Upon release, the game received generally positive reviews from critics. Praise was given towards its story, the combat support of squad members and lack of regenerating health, multiplayer modes, and visuals. However, it was criticized for the single-player’s lack of innovation and similarity to past games set in the same era. The game was a commercial success, creating $500 million of revenue within just three days of its release. It became the highest-grossing console game of 2017 in North America, and generated over $1 billion in worldwide revenue by the end of the year.

Multiplayer

The multiplayer mode for Call of Duty-WWII was revealed on E3 2017, which took place from June 13–15. Sledgehammer Games announced features such as the new headquarters social space, divisions, war mode and the return to “boots-on-the-ground” gameplay. Players who pre-order the game were invited to a closed beta, which was released initially for the PlayStation 4, and later released on other platforms.

In online multiplayer matches, players are randomly assigned either to Allies or Axis side. With regards to playing as the latter, Glen Schofield, co-founder and co-studio head at Sledgehammer, said “The big distinction that Germans still make today is that between the German military and the Nazis. We made sure we made that distinction in the game, that the Germans were doing their duty”.

Instead of the usual create-a-class system, WWII features Divisions. Players can choose one out of five (later eight) divisions, each with their own different basic combat training, division training and weapon skills. Players need to progress through ranks in divisions in order to use additional perks, in addition to a global perk system named Basic Training. The divisions featured in the game are:

Infantry: The most versatile division in the game, it is equipped for mid to long range combat. The special skill of this division is the bayonet charge, which can lead to brutal melee combat.
Airborne: This division makes players move fast while remaining quiet. Players in this division can attach suppressors to sub-machine guns at any time during combat which allows for more stealth based gameplay style.
Armored: This division has the heaviest firepower, being able to mount light machine guns while taking less fire and explosive damage.
Mountain: This division focuses on long range combat, making sniper rifles more precise with aim assist and improving the aim through scope by blocking out surroundings from player’s view.

Expeditionary: Shotguns used by players in this division have incendiary rounds that burn enemies to death. This division can also replenish their lethal and tactical grenades through killing enemies.
Resistance: Added in January 2018 as part of an update, this division allows players to use tactical knife in combination with their pistol, focusing on stealthy close-quarter combat. This division also can sense nearby enemies as well as scramble their radar in close proximity.
Cavalry: Added in June 2018 as part of an update, this division carries a specialized riot shield, which provides increased defensive capabilities in firefights. The Cavalry division can also charge at enemies with the shield, and also has improved objective skills.
Commando: Added August 2018 as part of an update. This division allows players to place a flare on the map which, after a death, respawns the player at the location of the flare via a parachute. The flare takes the place of all tactical equipment. Also allows other perks which focus mainly on health regeneration.
On April 6, Sledgehammer Games announced an overhaul to the Divisions system, which includes massive changes to the meta of the system: Division-specific weapon skills are selectable as attachments for the corresponding weapon classes rather than being tied to the Divisions (with LMG bipods and sniper sharpshooter abilities being available by default), and several Division trainings are switched out/adjusted to better promote their recommended playstyle, without posing limitation of customization on the players. Other global changes include allowing suppressors on pistols, usage of rocket launchers without needing the Launched basic training, and infinite sprinting.

WWII also features Headquarters mode, which acts as a social space in the game. The hub is set on the Omaha Beach in Normandy, three days after the invasion when Allies retake the beach and turn it into a base. 48 players can be in the Headquarters at a time, and take part in various activities. For example, players can watch other players open loot boxes while in the Headquarters.[9] There is a firing range in the hub, where all players can practice their shooting skills with all weapons, as well as a field where they can test scorestreaks. There are also areas where players can engage in “1v1” fights, as other players watch the duels.

World War II

The end-game “killcam” highlight shown at the end of multiplayer matches has been changed to “Bronze Star”, which show kills “deemed most impressive” (counted by most points gained in a row).[11] The exception to this is the Search & Destroy game mode, which does not use Bronze Star killcam. Search & Destroy uses a final killcam, showing the last kill in the round.

A new game mode, War, is introduced as a “narrative-driven” multiplayer game mode, developed in partnership with Raven Software. In War, two teams of 6 players perform objectives as either the Allied or Axis faction, inspired by some of the iconic World War II battles, such as storming No

Call of Duty

The Call of Duty series has existed since 2003 and in addition to various spin-offs, including for the handheld systems Nintendo DS and Sony PSP, 14 major titles of the series have now been released. Ever since the first part of the series, great emphasis has been placed on the online multiplayer mode in addition to the single-player campaign, which is also reflected in the development of the shooter series. Since the first Call of Duty, World at War, which was developed exclusively by Treyarch, each part also included cooperative challenges that you could play together with friends. The latest installment, Call of Duty: World War II, also features an extended multiplayer mode that puts you and your friends in the combat zones and famous battles of World War II. Using the divisions, you’ll be able to choose between the deadly sniper and the brute armored division and support your comrades in battle. In addition, World War II also has a zombie mode “Nazi Zombies”, as in its predecessor Call of Duty: Black Ops. Face the monsters of the Third Reich and win glory and honor.