Epic finds new ways to piss off buyers of the original Fortnite – eSportsNews eSports Fortnite

2017 saw the release of the original : Save the World, then still a PvE game. The game has been increasingly supplanted by Fortnite: Battle Royale over the years. Now comes the next blow: not even as “own game” Save the World is still traded in February 2022, with the new patch it disappears from the launcher of Fortnite and becomes only a mode of the Free2Play game.

What is the original Fortnite?

On July 25, 2017, Fortnite: “Save the World” was released for PC, PS4, and Xbox One. This was an unusual Early Access title sold in stores at the time. Actually, this is not common on consoles. But Save the World was an exception, after all, it was supposed to be the flagship title of Unreal Engine 4.

At the time, it was said that the game was now being sold in a “raw state”, but would then be further developed and ultimately released as a major free-to-play title in 2018.

The game relied heavily on microtransactions and grind. Players could sink a bunch of money into “Loot Lamas” where there were rare mythical cards to snag. The retail prices were also quite respectable at the time: A founder’s pack cost up to €149. The normal PS4 version was available for 59.90 € at Media Markt – standard versions for PC and Xbox One were available for just under 40 €.

In the actual game, you built bases during the day in co-op mode, the so-called “Forts”, which you then had to defend at night (Nite) against various types of zombies. Hence the name: Fortnite.

Battle Royale turns original Fortnite into Cinderella

How did it go with the mode then?

Relatively quickly, as early as September 2017, Epic Games realized that their game “Fortnite: Save the World” was not doing as well as they had actually hoped. Therefore, they pulled up “Fortnite: Battle Royale” at top speed, a rather brazen copy of the game concept of “PlayerUnknown’s Battlegrounds”, at the time the biggest PC game in the world, which they technically helped to maintain as developers of the Unreal Engine.

PUBG even filed a lawsuit, but withdrew it.

Fortnite: Battle Royale became one of the biggest phenomena of all time in 2018. Epic Games put more and more resources on Fortnite: Battle Royale, discontinued the shooter Paragon for it, rededicated the Unreal Tournament team, and limited further work on Fortnite: Save the World.

The PvE game sank into irrelevance, getting less and less new content. The bigger Fortnite became as a phenomenon, the smaller Save the World seemed to become in comparison.

The remaining fans hoped that the release of Fortnite: Save the World as a “Free2Play” title would finally turn things around. After all, the release was still scheduled for 2018. Then surely all the Battle Royale players would realize how great the PvE mode was and move over.

But this Free2Play release was postponed and then canceled altogether. For in the summer of 2020, the news came:

  • The development of “Fortnite: Save the World” is now complete.
  • The game is now no longer in Early Access, but officially relased.
  • There will never be a “Free2Play” version.
  • The game would now also be developed more slowly than before, which sounded quite cynical: Because the game had been almost completely neglected by Epic Games over the years in the eyes of the fans.
Fortnite-TWitch-DJF.v1

Epic takes “save the world” out of major launcher

This is now the new news:

With the latest patch 19.30 in Fortnite, “Save the World” is now demoted once again.

All this time, when logging into Fortnite, players still had the choice of logging into Save the World, Battle Royale, or Create your World mode. That’s changing now: Starting today, players will automatically join the “Battle Royale” mode.

Save the World has now been demoted to a mode that must first be selected via its own submenu.

Paid $250 for “sub-mode of a Free2Play” game.

This is the discussion:

On reddit, the remaining players are once again complaining about their fate. They now say:

  • So this is what we are to Epic. Instead of being a “$40” game, we’re now just a game mode.
  • One player then asks, meaningfully, “What do you mean $40? I paid $250 for the Ultimate Edition back in the day.”
  • Another player says, “A $40 game shouldn’t become a playlist in a Free2Play mode.”

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