Counter Strike CS:GO – Team Complexity Gaming

Team Information:

Complexity is one of the best known and oldest multi-gaming games in North America. The company was founded in 2003 and is now present in several major disciplines, including CSGO, Dota 2, WoW, StarCraft II, FIFA and others.

We present to you the history of the CSGO division of the organization

First impression
Complexity debuted on the competitive scene at the beginning of the industry. The first lineup was assembled in 2003 and included:

Bullseya
fRoD
tr1p
Supervisor
Storm
They played in this lineup for several months, after which Bullseya was replaced by Sunman. During these periods, there were frequent reshuffles, as players were not held back by contracts and therefore looked for the best conditions for themselves.

Counter-Strike 1.6/source period
In the days of Counter-Strike 1.6 and Source Complexity, they were regular guests of the major prestigious championships of the time. They often became the winners of such tournaments. This was the case in 2005, when Complexity defeated SK Gaming in the ESWC 2005 final, one of the title tournaments of the mid-2000s. Later, CoL continued to expand its presence in the competitive scene.

In 2006, Complexity won the GGL/ClanBase Trans-Atlantic Shwdown, finished second at the 2006 WEG Masters, won the 2006 CPS Summer, and the 2006 Championship Gaming Invitational. Overall, the year could be considered successful. In 2007, however, things took a turn for the better.

During the year CoL became champions in 6 tournaments. They won CEVO Professional CS: Source – Season 3, Stride Xfire Cup 2007, DigitalLife 2007, NewEgg LANfest 2007, CEVO Professional CS: Source – Season 4 and CSG 2007 single tournament.

In 2008, Complex appeared much less frequently at the championships. During the year, the team participated in only two tournaments: CEVO Professional CS: Source – Season 5 and CGS 2008 North America Finals. In the first one the team finished 5th-6th and in the second one 6th.

In 2009 the club decided to catch up. Complexity started from 5th to 6th place at the second – Season of ESEA Invite Finals, but later finished first in the third – Season of ESEA Invite Finas and four months later became the champion of the 4th – Season of ESEA Invite Finals.

In late 2009, Complexity placed 3rd at DreamHack Winter 2009 and 2nd at the IEM IV American Championship Finals.

The next year was rich in performances, but their quality was not always satisfactory. The year 2010 started with 7th-8th place at Intel Extreme Masters IV, 4th place at ESEA Invite Finals – Season 5 and 13th-16th place at Arbalet Europe 2010.

In May 2010, Complexity placed 2nd in Inferno Online : – Season 2 – Qualifier – No. 2, and two months later placed 5th to 8th at ESWC 2010, followed by ESEA Invite Finals – Season 6 with a 3rd place finish and Arbalet Dalls 2010 with 9-12 finishes. After a series of unsuccessful appearances, Complexity disbanded their roster for Counter-Strike 1.6.

However, it was reassembled as early as September of the same 2010. The organization signed the players of the FireGamers team:

Bruno;
nak;
bit
fnx
Like
The Brazilian Five got Complexity back on track for a while. In September 2010 CoL won the Mouses Cup CS: S, in October 4th place at the 2010 World Cyber Games and the IEM V American Champioship Finals.

In 2011, Complexity did not appear on the competitive scene. The team finished 5th-6th at the Intel Extreme Masters V and won the TEAMPLAY Summer Cup 2011, the last tournament for CoL in Counter-Strike 1.6.

Transition to Counter-Strike: Global Offensive
After winning the TEAMPLAY Summer Cup in 2011, Complexity disappeared from the radar of competitive Counter-Strike for a year. They returned in 2013 and signed the Quantic Gaming roster:

Hiko;
Noth;
Spoils;
Sgares;
The transition to a new discipline was quite successful. In August, the team placed 2nd at the ESEA Global Finals – Season 14. In September, the team won the qualification for MSI Beat IT 2013 – North American Qualifier Finals.

In November 2013, Complexity placed 2nd at the Complexity 10 Year Anniversary Tournament. However, the biggest success was ahead.

All in the same November, Complexity took the 3-4th line at DreamHack Winter 2013.

The year 2014 started very well. In January, the team took 3rd place at the 15th ESEA Global Finals – Season 3 and won the CEVO – Season 3 Main a little later.

However, in March Complexity played at ESL Major Series One Katowice 2014, where the team finished 5th to 8th. After that, changes in the composition began. First Swag left the team and Fury took his place. The complexity literally played with him for three months. They managed to finish 3rd at CEVO – Season 4 Professional and 2nd at ESEA – Season 16 – Global Invite Division. After that dark times will come for the club

Time of long stagnation
From 2015 to 2019-2020, Complexity is in search of a roster and trying to restore its former greatness, which, however, has been forgotten since the days of Counter-Strike 1.6.

For 2015, Complexity’s best result was its performance in the RGN Freedom Cup, where the team finished 4th, and in the Northern Arena 2015, where the team finished 2nd.

It happened in November and December after repeated reshuffles within the team.

In 2016, the situation has not changed. Complexity continues to change players, but the results remain the same. For a whole year Complexity managed to win the qualifier once in Northern Arena 2016 – Montreal and finished 3rd in the Grand Final of International Gaming League 2016 – 3-4. The rest of the performances ended in the 5th line at best.

2017 brought CoL nothing good again. Endless reshuffles are already the order of the day, as are constant losses in tournaments. To be fair, 2017 saw CoL do a little better after managing to pass the opening qualifiers for DreamHack Tours 2017 and ESL One: Cologne 2017. However, they failed in the closed qualifiers.

The best result of the year was their performance in World Cyber Arena 2017 – North America Finals and Americas Minor Championship – Boston 2018, where the team finished 3rd and 4th respectively.

Since 2018, the situation has slowly improved. However, we are only talking about performances. There was still a long wait for a stable lineup.

Through endless qualifications and performances in minor championships, Complexity made it to the Americas Minor Championship – London 2018. As a list of Dephh, ANDROID, Yay, Stanislaw, and ShahZam, they managed to win the minor and secure access to the FACEIT Major: London 2018. In the Complexity tournament, they proved themselves worthy and placed 5th to 8th. After that, Complexity finished 2nd in the MSI Gaming Arena 2018, after which they fell into the abyss of bad results again.

In early 2019, Complexity changed their roster by signing Rickeh and n0thing. In this form, they played at Intel Extreme Masters XIII – Katowice Major 2019 in February 2019, after which yay, ANDROID and nothing left the team. They were replaced by oBo, keita as coaches, and later tadF and RUSH joined the team. By the end of the year, k0nfig and poison were transferred to Complexity.

2020 and the time of the pandemic
In 2020, Complexity continued to compete with all kinds of qualifications and small online tournaments.

In February, they finished 4th to 6th in BLAST Premier: Spring 2020 Regular – Season . With the outbreak of the pandemic, Complexity failed to make it to ESL Pro League – Season 11: Europe and ESL One: Road to Rio – Europe.

In May, the team won 4 tournaments of the #HomeSweetHome series and in June became the champion of the premium tournament for the first time in many years, which became BLAST Premier: Spring 2020 European Finals. Unfortunately, after that, the complexity did not show a good pun at all.

Organization and Awards
The CEO of the organization is Jason Lake, the captain’s armband is worn by Schuld and the coach is Keita.

Complexity works with well-known brands, including: We Are Nations, GameStop, Twitch, WinStar, Miller Lite, Extra Life and Herman Miller.

Since the inception of the CS division, the organization’s rosters have generated over $1,349,000 in prize money.

CS:GO Counter-Strike: Global Offensive (CS:GO for short) is a computer game from the genre of online tactical shooters. It was developed by Valve and Hidden Path Entertainment and is the fourth part of the Counter-Strike series. The game was released on August 21, 2012 for Windows, Linux, macOS, Xbox 360 and PlayStation 3. A release for the PlayStation 3 in Europe failed to materialize for unknown reasons. Global Offensive achieved a Metascore of 83 points. Since September 14, 2017, Counter-Strike: Global Offensive has also been available in China via the Perfect World client. In December 2018, the game was switched to a free-to-play model, which drew criticism.