CoD Warzone: Iron Test ’84

In CoD the developers are offering a new mode for the best and most ambitious players, in which tougher rules apply and many things change. What exactly is different, how people react to it and what the community has to say about it, you can find out here on MeinMMO.

Who is the new mode for? There are top players in Warzone for whom winning Battle Royale is no longer a highlight, but a standard situation. Such players then seek out other challenges, such as setting absurd records or competing alone in modes where three or more players roam in teams.

For such friends of the challenge and all those who want to see and experience something different, the developers have implemented the new game mode “Iron Test ’84” from September 16, 2021.

In it, it is supposed to be altogether harder and tougher to achieve a final victory. Basically, the new mode is a regular Battle Royale with 150 players in Verdansk. There are the familiar locations, loadouts, the Gulag, and the Death Zone, which expands as the game progresses.

However, the devil is in the details here.

Higher TTK, harder Gulag and weaker Sniper – Iron Trials 84 changes at a glance.

What changes in the operators? First of all, the Time to Kill (TTK) is higher here. Because your operators now have 250 health hitpoints instead of 100! That’s more than twice as much!

Also, Health now regenerates after 7 seconds, instead of 5 seconds as before. It also only gives back 40 lives per second instead of 120. So you have more life, but you get it back much slower.

This requires very different tactics, where you shouldn’t knock enemies down in the first firefight, and you should chase your stricken prey longer to get kills.

What about the loot? Loot has become rarer and thus more valuable. Weapons now come with an upgrade for free and epic and legendary weapons are harder to find. There are also new “classified” weapons that have more upgrades than usual and are even rarer.

There are also fewer killstreaks overall and large amounts of money to find. On top of that, the prices at the buy stations have been neatly increased. Items cost an average of $1,000 more.

By the way, if you’re looking for “dead silence” and “special ammo”, you can do that for a long time, because they don’t exist here. Both have been controversially discussed for a long time and simply removed here.

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The changes of the new mode in moving pictures.

These are the changes to the Gear? Primarily, it is noticeable that Sniper Rifles – which are often used for one-shot kills in the Warzone – are much weaker here. The deadly headshots are only possible at a maximum distance of 30 meters. Above 30 meters, headshots cause 300 damage – too much for a player in full armor. This means that the battles in the warzone are much closer and more dynamic.

Stun grenades only work for half as long and healing shots have a 50 percent reduced rate.

Each player starts with a 44.magnum and a hammer.

How does the Gulag change? Here they listened to the fans and created a more intense situation. Namely, there are no more double weapons (akimbo) or shotguns. The tactical equipment is reduced and if you survive the gulag, you start with the stuff you captured there.

What else is there? Things are faster in the exams because the time before the circle closes has been reduced by 12 percent. In addition, the circle moves 12 percent faster.

Free loadout drops are also history, you’ll have to get your homemade weapons at the premium stations.

In addition, there are only ATVs and motorcycles as vehicles. So free heli kills are not possible here either.

What’s the reward? Whoever manages to record a victory in this mode despite all these hefty changes can look forward to a special, elite calling card. This is only available to winners. According to the developers, there is no prize for just participating.

Survival and player feedback

What should you pay attention to? The essential change concerns the Time to Kill. It will take much longer to kill an enemy here. This is because if the first encounter doesn’t go well, a battered enemy can retreat and escape, which would have happened less often with the faster TTK time of the regular Warzone.

Especially good players, who make few mistakes anyway, will thus stay in the game much longer and regularly take advantage of new opportunities to regroup.

On the other hand, sniper weapons and overpowered loadouts have been given a clear damper. So the battles will take place in tighter spaces and will be more aggressive. Also, you’ll have to get along with the weapons you’ve just captured, because loot is rarer overall and top weapons are something really special.

So the basic feel of a Battle Royale, where you’re desperately searching for something better with an inferior weapon and meanwhile dozens of players are killing each other off around you, should be much more present in this mode.

Since you’ll need a lot of money to get your loadout, among other things, you’ll need to complete as many Contracts as possible right at the start of the game.

This is how the new mode arrives: The new mode is already well received in the comments on YouTube and reddit. Some users are calling for the mode to remain permanent. The changes in terms of Perks, TTK and general gameplay is something that many fans have been asking for.

Other players compare the TTK to that of , which allows for particularly exciting and lengthy firefights, even though Dr. Disrespect hates it!

From our WIKI section –>

Did you know that ……. ???

Armies Call of Duty – Imperial Japanese Army

The Imperial Japanese Army, or officially the Army of the Grand Japanese Empire, was the armed force of the country of Japan after it settled and began to develop the industry. Japan’s rapid rise as a dominant eastern power demanded many raw materials, so the force took over surrounding countries to regain resources. As a result, Japan enjoyed power over the East in World War II until the big crash in 1945, when it was disbanded. The faction only appears in Call of Duty: World at War. Its counterpart on the high seas was the Imperial Japanese Navy.

Heroes Call of Duty –Davis (Black Ops)

Private Davis was an American Army helicopter pilot in the Vietnam War. In 1968, he was flying a helicopter that included Frank Woods and Alex Mason, but was shot down while flying over North Vietnam. When shot down, Davis died instantly, while his co-pilot was seriously injured. A Viet Cong then attacked the helicopter and killed the co-pilot as well.

Weapons Call of Duty-Strela-3

The Strela-3 (Russian: Стрела-3; literally Arrow-3) is a rocket launcher from Call of Duty: Black Ops that was originally also supposed to appear in Call of Duty: Black Ops II. Similar to the Stinger, it can only be fired at vehicles and costs 2000 CoD Points.

Games Call of Duty – World at War Final Fronts

Call of Duty: World at War: Final Fronts is the PlayStation 2 version of Call of Duty:. Despite sharing virtually the same title and cover as the Xbox 360, PlayStation 3 and Wii versions, the PlayStation 2 version is almost completely different with its own set of missions involving the U.S.

Maps Call of Duty – Carnival

Carnival is a multiplayer map from Call of Duty: Modern Warfare 2 that appeared with the Resurgance DLC. It is set in Sao Paulo, Brazil, at an abandoned fairground where the Brazilian militia fights Task Force 141.

Camouflage Call of Duty – olive

Olive gives the weapon a monochromatic, slightly green camouflage. If you do it on weapons that are already slightly green like the AUG or the G11, the camouflage makes almost no difference. The camouflage is often seen in combat training, especially with a faction in which the player plays. Attaching them to weapons with wood sections, like the AK-47 or M14, transforms the wood into a synthetic art form.

Fraction Call of Duty Marine Raiders

The Marine Raiders are a USMC infantry unit featured in Call of Duty: World at War.

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