Apex Legends – Balance Update: Nerf for Wingman, Patch Notes

The Peacekeeper shotgun and Wingman revolver become weaker, energy weapons like the Havoc (pictured) now appear more frequently.

has released the first balance has been released for the shooter . The announcement and patch notes were shared on Reddit, the changes are server-side and therefore do not require a download for your game.

We have translated the patch notes below, if you want to see the English original, you can find it on page 2.

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German Patch Notes

  • Wingman and Peacekeeper are now rarer
  • Energy weapons and energy ammunition now appear more frequently everywhere

Wingman

  • Fire rate reduced from 3.1 to 2.6 rounds per second
  • Headshot multiplier of skull splitter expansion reduced from 2.5 to 2.25
  • Scatter increased when shooting from the hip
  • Crosshairs now retract more slowly after each shot from the hip

Peacekeeper

The reduction of the reload time after each shot by the bolt upgrade has been reduced:

  • Level 1: 7.5 percent instead of 10 percent
  • Level 2: 13 percent instead of 20 percent
  • Level 3: 16 percent instead of 25 percent

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With these changes two of the most popular weapons in the community somewhat weaker, but above all more difficult to handle. The Wingman requires a little more rhythm in its firing frequency due to the higher dispersion from the hip, and headshots no longer mean a quick kill. The Peacekeeper shoots slower with all bolt upgrades and now misses even less.

The patch also ensures that the following abilities and features are no longer available when activated. Disconnection from the server lead to:

  • Caustics gas grenade
  • Pathfinders hacking skill
  • Gibraltar’s weapon shield
  • The removal of weapon attachments
  • The change to spectator mode after death

Planned balance adjustments for legends

The hitboxes of the big characters like Caustic (left) are reduced.

Not only weapons, but also the characters of Apex Legends will be adjusted. However, not yet with the latest update, but only with the Start of – Season 1. The unfortunately still has no release date until the rough window “sometime in March”.

Currently, according to Respawn, all stats indicate that all characters with small and medium hitboxes (hit zones) are balanced. Only the three characters with large hit zones are causing problems: Pathfinder, Caustic and Gibraltar.

That’s why they are currently planning the following balance adjustments for characters:

General

  • The hitboxes of Caustic, Gibraltar and Pathfinder are improved and made smaller

Caustic

  • Traps: Recharge time is reduced from 30 to 25 seconds
  • Traps: Gas radius and trigger radius are increased by 10 percent
  • Traps: Delay of one second before the gas cloud inflicts damage is removed

Pathfinder

  • Passive Ability – Hacking stations on the map are increased from 10 to 12.

Lifeline

  • Supply Packs – No more chance for level 4 armor and helmets (golden)

Wraith

  • Tactical ability – recharge time increased from 20 to 25 seconds

Bangalore

  • Passive ability – speed bonus reduced from 40 percent to 30 percent

If these buffs and nerfs are not enough, more drastic changes will be made during the – Season , he said.

More about Apex Legends: Everything we currently know about – Season 1

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