All details about the VCT Last Chance Qualifiers: Teams & Streams

All details about the VCT Last Chance Qualifiers: Teams & StreamsThe pro scene is back, and this time they are fighting for the last spots in the Valorant Championship. The VCT Last Chance Qualifiers is one of the most important events at the end of the year.

The VCT Last Chance Qualifiers, or Valorant LCQ, are just around the corner and we get to see the best remaining teams in Valorant. Which teams made it to the NA and EMEA (EU) LCQ? And which streams will show the Valorant ?

There were a few surprises at Berlin Masters, but it was clear that Gambit Esports is in its own . The team dominated each of its matches and took on the best in the world. The teams that fell short now have one last chance to qualify for the VCT at the end of the year.

You are new to the game? Then check out our Valorant beginner’s guide!

Which teams are participating in the NA LCQ?

In the NA region, 8 teams have qualified for the LCQ in Valorant. While teams like FaZe and 100 Thieves clearly stand out, the other teams have now caught up and have good chances themselves:

These teams will face off in the NA LCQ:

  • Gen.G Esports (gMD, Shawn, koosta, NaturE, Temperature).
  • 100 Thieves (Hiko, nitr0, steel, Asuna, Ethan)
  • Version1: (effys, penny, Zellsis, wippie, Oderus)
  • XSET (AYRIN, PureR, BcJ, dephh, zekken, SyykoNT)
  • FAZE Clan (corey, ZachaREEE, babybay, Rawkus, BabyJ. JDM, Trippy)
  • Luminosity (aproto, YaBoiDre, dazzLe, TiGG, moose, mac)
  • Rise (neptune, poised, Shanks, Derrek supamen, anger)
  • Cloud9 Blue ( mitch, leaf, xeta, Xeppaa, vanity, Autumn, Ja)

If you want to bet money on the tournament outcome, it’s best to keep an eye on 100 Thieves. But an extremely large amount can happen. Many teams have yet to prove themselves in the Esports scene. So we’re in for a surprise.

Which teams are in the EMEA (EU) LCQ?

These teams will face each other in the EU LCQ:

  • Team Liquid (soulcas, L1NK, ScreaM, Jamppi. Nivera, Sliggy).
  • G2 Esports (mixwell, nukkye, AvovA, koldamenta, keloqz)
  • SuperMassive Blaze (pAura, Turko, russ, Izzy, Brave)
  • Oxygen Esports (XiSTOU, m1tez, glovee, toronto, Unity, Cuaj)
  • Futbolist (mag0o, mojj, SasuKe, STERBEN, qRaxs, Sytu, GAIS)
  • Guild Esports (bonkar, Yacine, Leo, Sayf, draken, BARBARR)
  • One Breath Gaming (hugeon, zeddy, minse, Sp1ke, Coffee)
  • Anubis Gaming (Tuna, fr0st, chrollo, avez, zizox, shalaby, Quantum)

Yeah, G2 Esports is rocking this thing hands down. No disrespect, but the other teams have no cuts. G2 is in a class of its own in EMEA. However, the weak performance in Berlin leaves a bit of room for a surprise in the LCQ.

When will the NA & EU LCQ take place?

The EU LCQ will take place between October 10 and 15, while the NA LCQ will run from October 12 to 17. Only one team per region qualifies for the grand finals in December.

LCQ Tournament Format

The LCQ are not complicated at all. there is a double elimination system with best of three’s, then in the finals we can expect a best of five. The tournament runs with patch 3.04, so without the new Fracture Map and Balance Changes.

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As mentioned above, the Grand Finals will take place in a best of five, where an invitation to the Valorant Champions Tournament will be at stake in addition to the LCQ title.

Where can I watch the Valorant LCQ stream?

You won’t miss any of the Valorant LCQ live action on the official Valorant Twitch channel. Who do you think will come out on top?

Valorant: How to put together the optimal team

Which roles do you need to fill? How do you divide up the positions? And who is the in-game leader? We have the answers!

Many roles for five positions in the team

You can roughly divide the roles and responsibilities in a team. There is the solo defender, who can hold a point alone. The Support, who makes room with that need to be respected. The In-Game Lead makes the calls and works with the information of his teammates. The Entry Fragger and the Secondary are the players who go together on a point and are not afraid of enemy contact. The Sniper, who preferably holds certain angles with an Operator and can get a big advantage for the round with a First Blood, can also be beneficial to the team. Last but not least, there is the Lurker, who preferably keeps opponents busy at the other end of the map and comes from an unexpected side after enemy rotations.

The individual roles can also partially overlap or can be left out entirely or can change from round to round. An in-game leader can also be a solo defender and can also focus on minimap and communication due to defensive play. A balanced team with the assignment of such roles has the advantage that the team members know what their tasks are in the current round and can thus also on the strengths of their agents.

The Spearhead: Entry Fragger & Secondary

The Entry Fragger is optimally the first player to make contact with the opponents around the Objective being targeted by the team. This can also be an important place on a map as a defender, e.g. to gain some control over the center in Ascent. By his push he makes room for the other mates, passes on the positions of the opponents and has the chance to get the point alone by nimble kills. The best agents for this role are Phoenix and Reyna.

As a secondary, you try to build on the moves, information and kills from the entry fragger. At a certain point, it pays to take a different position, hold different angles, or get behind enemy lines very quickly to take opponents who are rotating out of the action. Jett, Raze, Omen and Breach are particularly suitable for this role.

The Solo Defender

Since most maps have 3 main lanes, only two of them can be defended with a duo, the third “lane” then belongs to the solo defender. On Attack the role is obsolete, but an agent made for this role can here protect the team from flanks or focus on making sure the spike is well placed and defend them additionally with appropriate skills. Those who like this style of play might be satisfied with Cypher, Sage and Sova.

The Support

The main task of the support player is the optimal use of his abilities to make it easier for his own team to attack a point. This includes for example optimal placement of Smokes and the use of Flashes. As supports, many agents are suitable for this role: The solo defender agents can support well in the offense to get information or to cover some angles. Other agents are suitable as supports thanks to their sight-blocking abilities, like Brimstone and Viper, which can make it very easy to access a point. But Sova or Skye are also welcome in the role, as they can scout ahead with their Recon abilities.

The In-Game Leader

No team can function without an IGL. The game starts with the operator choice: Who plays which agent? How should the team split up on the map by default? Which agents do the opponents have? What do we have to pay attention to? How do we time the round? All this information and more have to be communicated to the team. If you want to take the role of the IGL, you should look for an agent who supports this role additionally like all agents who can get additional information by ability like Cypher, Sova and Raze.

The Sniper

Do you have an operator god in your team? Then let him take the role of the Sniper. Defensively, the Sniper can hold many angles where he can stand faster than the enemy team and get free kills especially against slow peeks. If it goes a bit offensive, he tries to move out after the spearhead, gradually covering positions where opponents can come. Good agents to support the sniper’s playstyle are for example Jett to play more offensive angles without risk or Cypher who rotates to other points after building up camera and tripwires to stay unpredictable.

The Lurker

Last but not least, there are the Lone Wolfs, who don’t like to hang out with the team, also called Lurker. This role is also useful in a team to avoid giving half the map to the opponents or to get impatient opponents when they don’t expect it because they rotate through their own spawn. Omen, Reyna and Jett are especially useful for playing off the enemy team, as their abilities make them less likely to fall victim to refrags or to escape from a bad position after a successful kill.

 

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