3 strategies that will lead you safely to your death

In Call of Duty: Warzone, for most players it’s all about victory – the feeling of being better than nearly 150 other players. And while there are many ways to succeed, there are a few you’ll want to steer clear of.

In a Battle Royale, there are rarely friends outside of your own team. In Call of Duty: Warzone, every player you encounter is a potential cause of death. Or another point on the kill counter. But it’s not just kills and the Warzone’s best weapons that are important for strong gameplay. Match strategy can also make the difference.

This is true in both a positive and negative sense. Today we would like to provide you with rather bad examples on MeinMMO. We’ll show you a not-so-serious list of 3 strategies that I’m sure you’ve all tried before. Only to realize that it was nonsense to approach it this way.

1. camping until the doctor, er, until the circle comes

How does the strategy work? You’re already looking for a nice quiet spot inside the circle when you jump out of the helicopters that you know won’t have much going on. Grab the 2 or 3 crates you find at the unpopular spot and divide your stuff among the team. Sometimes someone can be left with only a pistol – the tactical advantage is big enough …

Optimally, one of the houses at your abandoned location has an attic that can only be reached via stair access. Position yourself in the house so that you cannot be seen before an enemy inspects the top floor with his own eyes.

The biggest threats to this strategy are the gas circle, which unnecessarily gets smaller in each match, and the loadout crate. Your crate is important so that you can bag the “Ghost” perk. Ghost is what makes you real campers, otherwise a small heartbeat sensor is enough to make the strategy card house collapse. But for the loadout crate you have to run across the map, which you should avoid at all costs with this strategy.

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The tower at the airport, the chapel of the campers.

Why is this so lousy? Simply everyone knows what you’re up to. Attics are probably the most scouted in Warzone, and any of your enemies will cautiously move forward to avoid getting trapped. You may think you have an advantage as a camper, but even Warzone’s graphics play against stationary players.

Also, the tactics are mind-numbing. This leads to weaker concentration. Especially with more active team members like the author, who like to press 5 buttons in multiplayer when just running around a corner, camping is hard to keep up. Waiting several minutes in a rooftop without even being allowed to go to the window is almost torture for such players. A quick glance through the window in a weak moment can ruin 15 minutes of safe waiting in the roof as amped-up enemies close in on your house.

Then, should combat ensue – and unfortunately it happens in almost every match – you won’t really be ready. The enemies have shared 15 kills since the start and are hot for the next load. As a camper, you’d rather bookmark your cell phone than take targeted headshots.

2. silence to understand each other better?

How does the strategy work? Don’t overwhelm your teammates with unnecessary announcements or pings, but try to be the hero in your squad. If you discover an enemy and the rest of the team has no idea yet – go for it! So … on the opponent.

Why would you mess up your squad’s plan? Instead, you can easily secure a kill and bathe in the praise of your teammates. This will boost your confidence for the rest of the match, improve your K/D and status within your team: win-win-win situation.

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Who needs communication when you have skill and skins?

Why is this so lousy? of all, things usually turn out quite differently and secondly, than you think. When you are in team modes, you should coordinate with each other as much as possible and especially communicate such “trips” well.

You may have only seen one enemy. But if you run after the enemy, suddenly the whole team is in front of you. Better plan a flank run of one of your teammates and secure your advance. Use your team’s positions to get more control over the situation. Be the bait and not just the predator.

You may get along better with some players while keeping silent. But in most cases you can only get the victory together.

3. landing in no man’s land

How does the strategy work? When jumping off, look for a worthwhile location that is as far away from the circle as possible.

There may be a recon mission or two there to gather info about the upcoming circles – but that’s secondary. It’s more about looting as much as possible and staying in the game for a long time before there’s even a chance that enemies will bowl you out of the match.

Move closer to the circle, work your way towards the endgame step by step with the circle, and cross your fingers that you get from Military Base to the southern part of Boneyard without enemy interference. This will easily secure you 10th place. Minimum.

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You work best under pressure, right?

Why is that so lousy? Like campers, you’re not tuned in when a team actually crosses your path. The relaxed time spent together while strolling through Verdansk may lead to stimulating conversations, but certainly not to the heroic victory of a warzone. A well-rehearsed team will end your raptures of success in a matter of seconds.

In addition, there is the constant pressure from the gas circle. Basically, it can be helpful to work with the gas. You then have a safe area from which you don’t have to expect enemies. However, it also gives you less room to escape or make a wide run into the enemy’s flank.

Strategy does indeed have a certain appeal at times. But you limit your options and use creativity for a teasing joke rather than a strong gameplay interlude.

A Battle Royale like Warzone offers a different “flow” with each round, requires different tactics in each match. The 3 strategies have certainly brought one or the other soldier to victory. But often it’s more the dedicated players who hunt opponents and talk a lot to each other that come to success.

You should rather avoid the strategies in this list. 3 strategies that will get you safely to the endgame can be found here.

From our WIKI section –>

Did you know that ……. ???

Armies Call of Duty – Delta Force

The Delta Force (or Delta Force or Delta) is a US military force from Call of Duty: Modern Warfare 3.

Heroes Call of Duty – Alexi

Alexi is a character in Call of Duty: Modern Warfare 3. He is a member of the inner circle, Makarov’s. Terrorist cell of the ultranationalist faction. He seems to be either the second leader or one of Makarov’s closest advisors. Alexi appears in the mission The Fortress. He holds a video conference with Makarov about the whereabouts of Alena Vorshevsky. Shortly after, Price throws a hand grenade into the room where Alexi is, it is likely but not known for sure if he will be killed.

Weapons Call of Duty-AK-47

The AK-47 is a Russian Sturmgewehr, which has been around since 1947. They are very common in single player, as both OpFor and Ultranationalists use them as their main . The AK-47 has a high rate of fire, high damage, is quite accurate but has a very high recoil. You can occasionally find them with a grenade launcher.

Games Call of Duty – Finest Hour

Call of Duty: Finest Hour is a first-person shooter video game developed by Spark Unlimited and published by Activision for GameCube, PlayStation 2, and Xbox. It is the first console installment of Call of Duty.

Maps Call of Duty – Firing Range

Firing Range is a small multiplayer map from Call of Duty: Black Ops. It is set in a military facility in Cuba. The map is also present in Call of Duty: Black Ops 4. On Firing Range, fights mostly occur in a narrow or medium space, so submachine guns, assault rifles and light machine guns are best suited. If you are defending a building, shotguns are also recommended. Sniper rifles are hard to use because the map is so small. There are two main buildings that the two teams will probably try to take, and there is a tower in the middle. The wooden house is especially popular and a frequently used spot, while the tower is great for camping. The two teams spawn dangerously close to each other, so a well-placed grenade can secure the first kill. Claymores and motion detectors are a must for defensive players, as you’ll be constantly attacked by the other team. Simply running into the other team is a rather stupid idea, as sprinting and automatic fire are not known to mix well. Snipers are not often seen due to the size of the map, but a sniper with a sniper plus variable zoom can support his team if he stays in the background. For example, he can defend objects, like Bomb A, which is right in front of the tower when you play Domination. Bulletproof vest is a useful extra when playing game modes like Demolition Command, because thanks to the open nature of the map, hectic games full of explosions often occur.

Camouflage Call of Duty-Dusty camouflage

Dusty looks like a worn, brown shade. This is what the SCAR-H looks like in Call of Duty: Modern Warfare 2 by default. She looks like a darker, more worn version of the golden camouflage . The camouflage usually does not look as dark brown as in the picture. Despite this, camouflage is not used most of the time because it is barely noticeable on most weapons, especially the Enfield.

Fraction Call of Duty Shadow company

Shadow Company is an enemy faction encountered at the end of the Call of Duty: Modern Warfare 2 campaign. Shadow Company first appears in Loose Ends, in the Caucasus mountains on the border between Russia and Georgia. There they protect the landing zone that Roach and Ghost must reach after downloading secret files about Makarov. They are only briefly on the good side, as their leader, General Shepherd, betrays Roach and Ghost and kills them both. Some soldiers help Shepherd dispose of the bodies by pouring gasoline on them and lighting them with Shepherd’s cigar.

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